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Mari 2 release
Mari 2 release






mari 2 release

This allows you to convert paint target and buffer's colors to another colorspace within the currently loaded OCIO config, without affecting any channel settings. Mari now contains the OCIO Colorspace filter. See Color Data and Scalar Data for more information. This lets you manage channel configurations at a glance. Mari now contains visual indicators in the Channels palette, to define whether a channel contains color or scalar data and to display the channel's bit-depth. Note:The Color Manager (Viewer Transform) palette is deprecated and will be removed in a future release. Labels have been replaced with tooltips, controls have been combined, and there is now a visual indicator of the data type being viewed. The Colorspace toolbar has been refreshed and renamed to the View Transform toolbar. This achieves a 'what you see is what you get' workflow when managing your chosen colors. Mari now uses a single OCIO color-picking colorspace to define all saved colors and color-picking tool colorspaces.

mari 2 release

Note:For more information, see Mirror Projection.

#Mari 2 release full#

The ability to manipulate the mirror plane gives the artist full freedom on where the symmetrical paint will fall, without any prep in other applications beforehand, increasing artist efficiency and creative control. Ordinarily, to paint a model symmetrically, the artist first has to ensure it’s correctly aligned to the center of the scene. The mirror plane can also be locked onto an object or locator, allowing the reflected edge of the mirror projection to be manipulated to the best symmetrical position and orientation. By masking the opposite side of the mirror plane for each projection, the paint meets at the mirror plane with a perfectly reflected edge. Ordinarily, mirror-projected paint would overlap at the mirror plane where one side meets the other, resulting in an asymmetrical center. The masked side of the mirror plane can change automatically based on the artist's view, or be locked to one side. Mirror masking prevents secondary projected paint overlapping across the mirror plane. Now, artists can paint on one side of a mirror plane while Mari projects the same paint to the other side of the mirror plane, dramatically increasing artist efficiency. Previously, painting the same designs on both sides of a symmetrically formed model required a considerable amount of asset preparation with a lot of repetitive actions. Mirror Projection brings highly-requested simultaneous, symmetrical painting workflows to Mari, without the need for specialized UV layouts. To read about bug fixes and feature enhancements, navigate to a specific release.

mari 2 release

This page documents the new features, and links to the appropriate page of the online help so you can get the information you need to start working with the new features right away. Mari 4 has several new features and feature enhancements in addition to bug fixes.








Mari 2 release